![]() The game opens with the Castoff falling to Earth from space itself, from what he or she at least recalls to be an exploding moon. Endowed with super-human powers owing to The Changing God's design, the Castoffs number in the hundreds, perhaps millions, and each of them attempt to find a meaning and purpose in a world that is unforgiving and chaotic. The Sorrow wants only to destroy The Changing God and anything touched by him or her, including his Castoffs - that means you.Ĭastoffs gain a consciousness of their own shortly after being discarded, yet their true nature is one of the game's signature mysteries. As each body is damaged, or even killed, The Changing God moves into a new host, and the previous shell is known as a Castoff. The Changing God is known throughout the ages as a person who discovered the means to achieve immortality, by transplanting his consciousness into artificially-constructed human bodies. Any attempts to try to make sense of Torment: Tides of Numenera's world would prove to be as mad as some of its denizens, who range from robots, flesh constructs, trans-dimensional entities, and sometimes, mundane, destitute humans.Īs The Last Castoff, you are the by-product of The Changing God's desire to transcend mortality. In these millions of years, the Earth has seemingly been visited by aliens, new creatures have evolved, and the veil between dimensions has been pierced, leading to all sorts of inconsistent phenomena, flora and fauna. "Numenera" literally refers to any artifact from a bygone age, whose purposes have often been long forgotten. The ebb and flow of the ages has left the Earth littered with the ruins of the past. Torment: Tides of Numenera takes place in what in-game scholars call "The Ninth World," in reference to the amount of civilizations that have risen up and disappeared across millions of years of human advancement. Navigating The Ninth World Torment: Tides of Numenera story and setting Steer clear if you have a heavy dislike of reading, but even casual book worms will find joy in Torment's writing, characters, story and gameplay. Ultimately, Torment: Tides of Numenera is a vital purchase for those who enjoy RPGs in which consequences truly matter, for few accomplish this aim as well as Numenera. The emphasis on text-based descriptions and dialogue allows Tides of Numenera to create its rich, branching narrative, all without bankrupting InXile. It's a text-heavy game that frequently asks players to use their imagination for moments that would otherwise be presented in animated cut-scenes in "modern" games. An enhanced version for modern platforms was made by Beamdog and released for Microsoft Windows, Linux, macOS, Android, and iOS in April 2017, and for Nintendo Switch, PlayStation 4, and Xbox One in October 2019.Torment: Tides of Numenera may not appeal to everyone, however, even core RPG fans. It is commonly considered one of the greatest video games of all time, and continues to receive attention long after its release. It was lauded for its immersive dialogue, for the dark and relatively obscure Planescape setting, and for the protagonist's unique persona, which shirked many characteristics of traditional role-playing games. The game was not a commercial success, but it received critical acclaim and has since become a cult classic, claimed by video game journalists to be the best role-playing video game of 1999. Several characters in the game may join the Nameless One on his journey most of these characters have encountered him in the past or have been influenced by his actions in some way. The game focuses on his journey through the city of Sigil and other planes to reclaim his memories of previous lives, and to discover why he was made immortal in the first place. The protagonist, known as The Nameless One, is an immortal man who forgets everything if killed. Planescape: Torment is primarily story-driven, with combat not being prominently featured. ![]()
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